Crimson Syndicate
Corner the relic trade before the season turns.
3 / 8 segments
Influence
Live 4, 6, and 8-segment clocks for schemes in motion. Tick them forward whenever a faction acts, set influence to show who can actually throw weight around, and flip alignment as the party makes friends and enemies.
Corner the relic trade before the season turns.
3 / 8 segments
Open the sealed vault beneath the old observatory.
5 / 6 segments
Hold the eastern crossing through the next raid.
1 / 4 segments
Roll a d20 for a faction acting off-screen. 15+ surges the clock two segments, 10–14 ticks it once, 5–9 stalls, and 1–4 is a setback that costs a segment and a point of influence.