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Faction Clocks

Live 4, 6, and 8-segment clocks for schemes in motion. Tick them forward whenever a faction acts, set influence to show who can actually throw weight around, and flip alignment as the party makes friends and enemies.

Crimson Syndicate

Corner the relic trade before the season turns.

3 / 8 segments

Influence

Void Reliquary

Open the sealed vault beneath the old observatory.

5 / 6 segments

Influence

Border Watch

Hold the eastern crossing through the next raid.

1 / 4 segments

Influence

Risk Roll

Roll a d20 for a faction acting off-screen. 15+ surges the clock two segments, 10–14 ticks it once, 5–9 stalls, and 1–4 is a setback that costs a segment and a point of influence.

1
d20

Add a Faction Clock